<?xml version='1.0'?>

<gl_extension name="WGL_I3D_image_buffer" reg_no="253">
	<tokens>
		<token name="WGL_IMAGE_BUFFER_MIN_ACCESS_I3D" value="0x00000001"/>
		<token name="WGL_IMAGE_BUFFER_LOCK_I3D" value="0x00000002"/>
	</tokens>

	<functions>
		<function name="wglCreateImageBufferI3D" return="LPVOID">
			<params>
				<param type="HDC" name="hDC"/>
				<param type="DWORD" name="dwSize"/>
				<param type="UINT" name="uFlags"/>
			</params>
		</function>
		<function name="wglDestroyImageBufferI3D" return="BOOL">
			<params>
				<param type="HDC" name="hDC"/>
				<param type="LPVOID" name="pAddress"/>
			</params>
		</function>
		<function name="wglAssociateImageBufferEventsI3D" return="BOOL">
			<params>
				<param type="HDC" name="hDC"/>
				<param type="const HANDLE*" name="pEvent"/>
				<param type="const LPVOID*" name="pAddress"/>
				<param type="const DWORD*" name="pSize"/>
				<param type="UINT" name="count"/>
			</params>
		</function>
		<function name="wglReleaseImageBufferEventsI3D" return="BOOL">
			<params>
				<param type="HDC" name="hDC"/>
				<param type="const LPVOID*" name="pAddress"/>
				<param type="UINT" name="count"/>
			</params>
		</function>
	</functions>
</gl_extension>
